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	<title>Dead Ink Vinyl &#187; opensource</title>
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	<link>http://blog.deadinkvinyl.com</link>
	<description>Musings of David L Kinney</description>
	<lastBuildDate>Wed, 24 Feb 2010 05:33:26 +0000</lastBuildDate>
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		<title>Dead Ink Vinyl &#187; opensource</title>
		<link>http://blog.deadinkvinyl.com</link>
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		<item>
		<title>Closed systems still win</title>
		<link>http://blog.deadinkvinyl.com/2009/12/22/closed-systems-still-win/</link>
		<comments>http://blog.deadinkvinyl.com/2009/12/22/closed-systems-still-win/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 19:42:12 +0000</pubDate>
		<dc:creator>dlkinney</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[insightful]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[openness]]></category>
		<category><![CDATA[opensource]]></category>

		<guid isPermaLink="false">http://blog.deadinkvinyl.com/?p=240</guid>
		<description><![CDATA[The most insightful thing I&#8217;ve read in a while comes from Brian Prentice&#8217;s analysis of Jonathan Rosenberg&#8217;s The Meaning of Open: The truth is that closed systems still win. Open systems, practically speaking, are basically good for making others lose. The art of business in the 21st century is figuring out how to open up [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.deadinkvinyl.com&amp;blog=2908484&amp;post=240&amp;subd=deadinkvinyl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The most insightful thing I&#8217;ve read in a while comes from <a href="http://blogs.gartner.com/brian_prentice/2009/12/22/the-truth-of-open/">Brian Prentice&#8217;s analysis</a> of Jonathan Rosenberg&#8217;s <a href="http://googleblog.blogspot.com/2009/12/meaning-of-open.html?utm_source=feedburner&#38;utm_medium=feed&#38;utm_campaign=Feed%3A+blogspot%2FMKuf+%28Official+Google+Blog%29">The Meaning of Open</a>:</p>
<blockquote>
<p>The truth is that closed systems still win. Open systems, practically speaking, are basically good for making others lose. The art of business in the 21st century is figuring out how to open up your suppliers’ and competitors’ business while keeping yours tightly sealed. And in that endeavor Google has proven highly successful.</p>
</blockquote>
<br />Posted in Web Tagged: business, google, insightful, internet, openness, opensource, Web <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/deadinkvinyl.wordpress.com/240/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/deadinkvinyl.wordpress.com/240/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/deadinkvinyl.wordpress.com/240/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/deadinkvinyl.wordpress.com/240/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/deadinkvinyl.wordpress.com/240/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/deadinkvinyl.wordpress.com/240/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/deadinkvinyl.wordpress.com/240/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/deadinkvinyl.wordpress.com/240/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/deadinkvinyl.wordpress.com/240/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/deadinkvinyl.wordpress.com/240/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/deadinkvinyl.wordpress.com/240/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/deadinkvinyl.wordpress.com/240/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/deadinkvinyl.wordpress.com/240/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/deadinkvinyl.wordpress.com/240/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.deadinkvinyl.com&amp;blog=2908484&amp;post=240&amp;subd=deadinkvinyl&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">dlkinney</media:title>
		</media:content>
	</item>
		<item>
		<title>Flex 3 addChild() and initialize()</title>
		<link>http://blog.deadinkvinyl.com/2008/10/05/flex-3-addchild-and-initialize/</link>
		<comments>http://blog.deadinkvinyl.com/2008/10/05/flex-3-addchild-and-initialize/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 05:21:22 +0000</pubDate>
		<dc:creator>dlkinney</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[addchild]]></category>
		<category><![CDATA[component]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[flexauthority]]></category>
		<category><![CDATA[initialize]]></category>
		<category><![CDATA[lifecycle]]></category>
		<category><![CDATA[ooad]]></category>
		<category><![CDATA[oop]]></category>
		<category><![CDATA[opensource]]></category>

		<guid isPermaLink="false">http://deadinkvinyl.wordpress.com/?p=136</guid>
		<description><![CDATA[Okay, I&#8217;ve walked through all of the code in UIComponent and Container to work this out, so I&#8217;m going to share it: the sequence of operations when addChild(child) is invoked on a container and child extends UIComponent. Since the primary use for this knowledge is managing the initialization portion of the component life cycle, I&#8217;ve [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.deadinkvinyl.com&amp;blog=2908484&amp;post=136&amp;subd=deadinkvinyl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Okay, I&#8217;ve walked through all of the code in <a href="http://opensource.adobe.com/svn/opensource/flex/sdk/branches/3.0.x/frameworks/projects/framework/src/mx/core/UIComponent.as">UIComponent</a> and <a href="http://opensource.adobe.com/svn/opensource/flex/sdk/branches/3.0.x/frameworks/projects/framework/src/mx/core/Container.as">Container</a> to work this out, so I&#8217;m going to share it: the sequence of operations when <code>addChild(child)</code> is invoked on a container and <code>child</code> extends UIComponent. </p>
<p>Since the primary use for this knowledge is managing the initialization portion of the component life cycle, I&#8217;ve highlighted the lines where your component may extend the behavior of UIComponent to perform its own operations. </p>
<p>The <code>addChild()</code> code bounces around through a lot of the <code>Container</code> class hierarchy, so I&#8217;ve included the class name with the method calls inside the parent&#8217;s instance so that you know where in the class hierarchy things get handled. </p>
<p>For simplicity, I skip showing the parameters to method calls and I don&#8217;t expand some operations (depicted by <em>italicized</em> text).</p>
<ol>
<li>Container.addChild()
<ol>
<li>calls Container.addChildAt()
<ol>
<li><em>removes child&#8217;s previous parent, if present</em></li>
<li>calls Container.addingChild()
<ol>
<li>calls UIComponent.addingChild()
<ol>
<li><span style="background-color:#ff8;color:#007;">calls child.parentChanged()</span></li>
<li>performs style setup on child</li>
<li><span style="background-color:#ff8;color:#007;">calls child.stylesInitialized()</span></li>
</ol>
</li>
<li><em>invalidates size and display list of parent</em></li>
</ol>
</li>
<li>calls UIComponent.$addChildAt()
<ol>
<li>calls Sprite.addChild()</li>
</ol>
</li>
<li>calls Container.childAdded()
<ol>
<li>parent dispatches &#8220;childrenChanged&#8221;</li>
<li>parent dispatches &#8220;childAdd&#8221;</li>
<li>calls child.dispatchEvent()
<ol>
<li><span style="background-color:#ff8;color:#007;">child dispatches &#8220;add&#8221;</span></li>
</ol>
</li>
<li>calls UIComponent.childAdded()
<ol>
<li><span style="background-color:#ff8;color:#007;">calls child.initialize()</span>
<ol>
<li><span style="background-color:#ff8;color:#007;">dispatches &#8220;preinitialize&#8221;</span></li>
<li><span style="background-color:#ff8;color:#007;">calls child.createChildren()</span></li>
<li><span style="background-color:#ff8;color:#007;">calls child.childrenCreated()</span>
<ol>
<li><em>invalidates properties, size, and display list of child</em></li>
</ol>
</li>
<li><span style="background-color:#ff8;color:#007;">calls child.initializeAccessibility()</span></li>
<li><span style="background-color:#ff8;color:#007;">calls child.initializationComplete()</span>
<ol>
<li>sets processedDescriptors = true
<ol>
<li><span style="background-color:#ff8;color:#007;">dispatches &#8220;initialize&#8221;</span></li>
</ol>
</li>
</ol>
</li>
</ol>
</li>
</ol>
</li>
</ol>
</li>
</ol>
</li>
</ol>
</li>
</ol>
<p>There you have it: the order of operations when you invoke Container.addChild(). I hope this proves useful.</p>
<br />Posted in Development Tagged: addchild, component, Development, flex, flexauthority, initialize, lifecycle, ooad, oop, opensource <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/deadinkvinyl.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/deadinkvinyl.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/deadinkvinyl.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/deadinkvinyl.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/deadinkvinyl.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/deadinkvinyl.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/deadinkvinyl.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/deadinkvinyl.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/deadinkvinyl.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/deadinkvinyl.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/deadinkvinyl.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/deadinkvinyl.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/deadinkvinyl.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/deadinkvinyl.wordpress.com/136/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.deadinkvinyl.com&amp;blog=2908484&amp;post=136&amp;subd=deadinkvinyl&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">dlkinney</media:title>
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	</item>
		<item>
		<title>iPhone OpenGL ES [UPDATED]</title>
		<link>http://blog.deadinkvinyl.com/2008/08/06/iphone-opengl-es/</link>
		<comments>http://blog.deadinkvinyl.com/2008/08/06/iphone-opengl-es/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 02:15:50 +0000</pubDate>
		<dc:creator>dlkinney</dc:creator>
				<category><![CDATA[Conference]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[barcamp]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphonedevcamp]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[opengles]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[sourcecode]]></category>

		<guid isPermaLink="false">http://deadinkvinyl.wordpress.com/?p=129</guid>
		<description><![CDATA[Brad Larson of Sunset Lake Software and creator of Molecules gave an excellent presentation about OpenGL ES development for the iPhone at iPhoneDevCamp Chicago this past weekend. Today, he posted the non-NDA-breaking highlights of his presentation online. It&#8217;s an excellent resource for anyone starting out with OpenGL development. I find it very inspiring that someone [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.deadinkvinyl.com&amp;blog=2908484&amp;post=129&amp;subd=deadinkvinyl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sunsetlakesoftware.com/about">Brad Larson</a> of <a href="http://www.sunsetlakesoftware.com/">Sunset Lake Software</a> and creator of <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284943090&#38;mt=8">Molecules</a> gave an excellent presentation about OpenGL ES development for the iPhone at <a href="http://iphonedevcampchicago.pbwiki.com/">iPhoneDevCamp Chicago</a> this past weekend. Today, he posted the non-NDA-breaking <a href="http://deadinkvinyl.wordpress.com/wp-admin/post-new.php">highlights of his presentation</a> online. It&#8217;s an excellent resource for anyone starting out with OpenGL development. I find it very inspiring that someone can go from &#8220;I know nothing about OpenGL&#8221; to finished application in three weeks working only nights and weekends. </p>
<p><strong>UPDATE:</strong> With the NDA lifted, Brad has generously <a href="http://sunsetlakesoftware.com/2008/10/02/molecules-source-code-now-available">released the source code</a> for Molecules!</p>
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			<media:title type="html">dlkinney</media:title>
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		<item>
		<title>Opinionated &#8211; Part 1 of 3</title>
		<link>http://blog.deadinkvinyl.com/2008/03/16/opinionated-part-1-of-3/</link>
		<comments>http://blog.deadinkvinyl.com/2008/03/16/opinionated-part-1-of-3/#comments</comments>
		<pubDate>Sun, 16 Mar 2008 17:45:20 +0000</pubDate>
		<dc:creator>dlkinney</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[37signals]]></category>
		<category><![CDATA[gettingreal]]></category>
		<category><![CDATA[git]]></category>
		<category><![CDATA[linustorvalds]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[opinionatedsoftware]]></category>
		<category><![CDATA[sethgodin]]></category>

		<guid isPermaLink="false">http://deadinkvinyl.wordpress.com/?p=111</guid>
		<description><![CDATA[It is important that you understand that I strongly believe in opinionated software. I view this as a logical extension of the UNIX philosophy. The best software I&#8217;ve used has been produced by someone having strong vision and a confidence to so &#8220;no&#8221; to distracting features. Software agnosticism&#8212;trying to be all things to all users&#8212;is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=blog.deadinkvinyl.com&amp;blog=2908484&amp;post=111&amp;subd=deadinkvinyl&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>It is important that you understand that I strongly believe in <a href="http://gettingreal.37signals.com/ch04_Make_Opinionated_Software.php">opinionated software</a>. I view this as a logical extension of the <a href="http://www.faqs.org/docs/artu/ch01s06.html">UNIX philosophy</a>. The best software I&#8217;ve used has been produced by someone having strong vision and a confidence to so &#8220;no&#8221; to distracting features. Software agnosticism&#8212;trying to be all things to all users&#8212;is <a href="http://sethgodin.typepad.com/seths_blog/2008/03/the-long-slide.html">the long slide to gone</a>. </p>
<p>But, <strong>don&#8217;t mistake my belief in opinionated software to mean that I like the opinions of all opinionated software</strong>. </p>
<p>For example, <a href="http://git.or.cz/">Git</a> is <a href="http://www.youtube.com/watch?v=4XpnKHJAok8">very opinionated</a> software, but I don&#8217;t care much for it. Git was created to solve a <a href="http://kernel.org/">specific problem</a>, and consequently <a href="http://git.or.cz/#about">Git values</a> strong support for non-linear development, distributed development, efficient handling of large projects, and <a href="http://marc.info/?l=linux-kernel&amp;m=111288700902396">fast merging of patches from email</a>. As it turns out, my source code management needs have almost zero overlap with those features so Git is not a good fit for my development workflow. I recognize that those features are important to many projects, but they aren&#8217;t for me. Git can be exception at what it does because it doesn&#8217;t compromise to try to meet my needs, too. </p>
<p>And here&#8217;s the best part: I don&#8217;t <em>have</em> to use Git. If it&#8217;s opinions don&#8217;t mesh with mine, we can agree to disagree and I can choose a tool better suited for my needs. Some commentators seem to miss this point. Opinionated software doesn&#8217;t preach &#8220;one true way&#8221;, it says &#8220;my way or the highway&#8221;&#8212;if my software doesn&#8217;t work for you, you&#8217;re free to find another solution that does work for you. (In the open source forums, this sentiment is echoed as &#8220;if you don&#8217;t like it, then fork it or build your own&#8221;.) </p>
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